AI Insights · Timothy · October 2021
Top 5 Platformer Games on Android in Europe Q3 2021
Discover how the top 5 platformer games on Android performed in Europe during Q3 2021, with insights on downloads, revenue, and active users from Sensor Tower.
The third quarter of 2021 saw notable performances from the top 5 platformer games on Android in Europe. Here’s a closer look at the weekly trends in downloads, revenue, and active users for these popular titles.
Count Masters: Stickman Games from Freeplay Inc experienced a significant decline in weekly downloads, starting from 1.5M in late June and dropping to around 435K by the end of September. Active users also saw a downward trend, beginning with approximately 3.3M and decreasing to around 1.4M.
Hair Challenge by Rollic Games had a steady decrease in weekly downloads, from around 1M at the end of June to approximately 448K by late September. The game’s weekly revenue fluctuated, peaking at $129 in late July and $96 in mid-September. Active users decreased from nearly 2.9M at the start of the quarter to around 1.6M by the end.
Run Rich 3D by VOODOO showed impressive growth in weekly downloads, peaking at around 1.6M in late July before steadily declining to about 79K by the end of September. The game’s weekly revenue peaked at $279 in late July, dropping to $30 at the end of the quarter. Active users followed a similar trend, starting at around 68K and peaking at nearly 3M before falling to approximately 501K.
Destiny Run, another title from VOODOO, saw a dramatic increase in weekly downloads, reaching a peak of around 1.7M in early September before tapering off to about 708K by the end of the month. Active users also surged, starting at 3.4K in early July and peaking at nearly 2.9M in early September, ending the quarter at around 1.6M. The game’s weekly revenue reached $136 in late September.
Subway Surfers by SYBO Games maintained consistent weekly downloads, hovering around the 400K mark, with a slight decline towards the end of the quarter. Weekly revenue was steady, peaking at $17.6K in early August and ending at approximately $10.4K in late September. Active users started at around 8.6M, peaking at over 10.4M in mid-July, and settled at about 6.9M by the end of the quarter.
For more detailed insights and data on mobile app performance, visit Sensor Tower.